| Monsters |
M | A monster that moves randomly. |
R | A monster that does the opposite of you. |
S | A monster that reacts on your smell trail. |
s | A monster that reacts on your sound sphere. |
T | A monster taht reacts if you can see it. |
| |
| Keymappings |
<direction keys> | Move character to desired position. |
k | Move character North. |
j | Move character South. |
h | Move character West. |
l | Move character East. |
y | Move character North West. |
u | Move character North East. |
b | Move character South West. |
n | Move character South East. |
ENTER/RETURN | Go up/down stairs, pick up items. |
SPACEBAR | Kick a closed door into pieces. |
? | Enter this help from within the game. |
o | Enter the options menu from the game. |
q | Save and quit the game. |
x | Quit the game, without saving. |
| |
| DEBUG commands (entered from within the game) |
p | Query current player position. |
t | Query current Tile type. |
T | Query current turns left before a new monster will be created. |
L | Query current dungeon level. |
D | Toggle death. |
s | Reveals smell on the dungeonmap. |
S | Reveals sound radius on the dungeonmap. |
F | Reveals field of vision on the dungeonmap. |
M | Reveals the entire dungeonmap. |