
van Toll, W.G., Cook IV, A.F. & Geraerts, R.J. (2012). A navigation mesh for dynamic environments. In Vol. 23. Computer Animation and Virtual Worlds (pp. 535-546). John Wiley & Sons. van Toll, W.G., Cook IV, A.F. & Geraerts, R.J. (2012). Real-Time Density-Based Crowd Simulation. In S. Ali, P. Faloutsos & D. Thalmann (Eds.), Vol. 23. Computer Animation and Virtual Worlds (pp. 59-69). John Wiley & Sons, Ltd. Toll, W.G. van, Cook IV, A.F. & Geraerts, R.J. (2012). Realistic Crowd Simulation with Density-Based Path Planning. In A. Iosup (Ed.), Advanced School for Computing and Imaging (ASCI) - ICT.OPEN (pp. 3-9). Rotterdam. Basten, B.J.H. van, Egges, A. & Geraerts, R.J. (2011). Combining Path Planners and Motion Graphs. In Vol. 22. Computer Animation and Virtual Worlds (pp. 59-78). John Wiley & Sons, Ltd.. van Toll, W.G., Cook IV, A.F. & Geraerts, R.J. (2011). Multi-Layered Navigation Meshes. In ASCI - IPA - SIKS tracks, ICT.OPEN. van Toll, W.G., Cook IV, A.F. & Geraerts, R.J. (2011). Navigation Meshes for Realistic Multi-Layered Environments. In IEEE/RSJ International Conference on Intelligent Robots and Systems (pp. 3526-3532). Akker, J.M. van den, Geraerts, R.J., Hoogeveen, J.A. & Prins, C.J. (2011). Path Planning in Games. In 10th Workshop on Models and Algorithms for Planning and Scheduling Problems. Nymburk, Czech Republic. Cabello, J.M., Franco, J.M., Collado, A, Janer, J., Cruz-Lara, S., Oyarzun, D., Armisen, A. & Geraerts, R.J. (2011). Standards in Virtual Worlds Virtual Travel Use Case Metaverse1 Project. In J. Spence, Y. Sivan, J.H.A. Gelissen, M. Preda, S. Cruz-Lara & T. Shpak (Eds.), MPEG-V and Other Virtual Worlds Standards Vol. 4. Journal of Virtual Worlds Research (pp. 1-29). Akker, J.M. van den, Geraerts, R.J., Hoogeveen, J.A. & Prins, C. (2010). Path Planning for Groups using Column Generation. In Proceeding of the Third International Conference on Motion in Games (MIG 2010) Vol. 6459. Lecture Notes in Computer Science. Springer. Akker, M. van den, Geraerts, R.J., Hoogeveen, J.A. & Prins, C. (2010). Path Planning for Groups using Column Generation. : Department of Information and Computing Sciences, Utrecht University. Geraerts, R.J. (2010). Planning Short Paths with Clearance using Explicit Corridors. In International Conference on Robotics and Automation (pp. 1997-2010). IEEE. Geraerts, R.J. & Schager, E. (2010). Stealth-Based Path Planning using Corridor Maps. In Computer Animation and Social Agents. Geraerts, R.J. (2009). Camera Planning in Virtual Environments using the Corridor Map Method. In R. Geraerts, M.H. Overmars & A. Egges (Eds.), The Second International Workshop on Motion in Games (MIG'09) Vol. 5884. Lecture Notes in Computer Science (pp. 194-209). Springer. Karamouzas, I., Geraerts, R.J. & Overmars, M.H. (2009). Indicative Routes for Path Planning and Crowd Simulation. In J. Whitehead & R.M. Young (Eds.), The Fourth International Conference on the Foundations of Digital Games (pp. 113-120). ACM. Egges, A., Geraerts, R.J. & Overmars, M.H. (Eds.). (2009). Motion in Games, Second International Workshop, MIG 2009. (Lecture Notes in Computer Science, 5884). Heidelberg: Springer. Geraerts, R.J. & Overmars, M.H. (2008). Enhancing Corridor Maps for Real-Time Path Planning in Virtual Environments. In J. Noh, K. Wohn & G.J. Kim (Eds.), Computer Animation and Social Agents (pp. 64-71). Overmars, M.H., Karamouzas, I. & Geraerts, R.J. (2008). Flexible Path Planning Using Corridor Maps. In D. Halperin & K. Mehlhorn (Eds.), Algorithms -- ESA (pp. 1-12). Springer. Geraerts, R.J., Kamphuis, A., Karamouzas, I. & Overmars, M.H. (2008). Using the Corridor Map Method for Path Planning for a Large Number of Characters. In A. Egges, A. Kamphuis & M.H. Overmars (Eds.), Motion in Games (MIG'08) Vol. 5277. Lecture Notes in Computer Science (pp. 11-22). Springer. Geraerts, R.J. & Overmars, M.H. (2007). Creating High-Quality Paths for Motion Planning. International Journal of Robotics Research, 26, 845-863. Geraerts, R.J. & Overmars, M.H. (2007). Reachability-based Analysis for Probabilistic Roadmap Planners. Robotics and Autonomous Systems, 55, 824-836. Geraerts, R.J. & Overmars, M.H. (2007). The Corridor Map Method: A General Framework for Real-Time High-Quality Path Planning. Computer Animation and Virtual Worlds, 18, 107-119. Geraerts, R.J. & Overmars, M.H. (2007). The Corridor Map Method: Real-Time High-Quality Path Planning. In Proceedings of the IEEE International Conference on Robotics and Automation. Geraerts, R.J. & Overmars, M.H. (2006). Creating High-quality Roadmaps for Motion Planning in Virtual Environments. In IEEE/RSJ International Conference on Intelligent Robots and Systems (pp. 4355-4361). Geraerts, R.J. (2006). On Experimental Research in Sampling-based Motion Planning. In AP del Pobil (Ed.), Workshop on Benchmarks in Robotics Research (pp. 31-34). Beijing, China. Geraerts, R.J. & Overmars, M.H. (2006). Sampling and Node Adding in Probabilistic Roadmap Planners. Robotics and Autonomous Systems, 54, 165-173. Geraerts, R.J. (2006, May 8). Sampling-based Motion Planning: Analysis and Path Quality. UU Universiteit Utrecht (192 pag.) (Utrecht). Prom./coprom.: prof. dr. M.H. Overmars. Geraerts, R.J. & Overmars, M.H. (2005). Creating small roadmaps for solving motion planning problems. In Proc. 11th IEEE International Conference on Methods and Models in Automation and Robotics (pp. 531-536). Geraerts, R.J. & Overmars, M.H. (2005). On Improving the Clearance for Robots in High-Dimensional Configuration Spaces. (UU-CS2005-024 ). onbekend: UU WINFI Informatica en Informatiekunde. Geraerts, R.J. & Overmars, M.H. (2005). On improving the clearance for robots in high-dimensional configuration spaces. In IEEE/RSJ International Conference on Intelligent Robots and Systems (pp. 4075-4079). Geraerts, R.J. & Overmars, M.H. (2005). On the Analysis and Success of Sampling Based Motion Planning. In Conference of the Advanced School for Computing and Imaging (pp. 313-319). Geraerts, R.J. & Overmars, M.H. (2005). Reachability analysis of sampling based planners. In Proceedings of the IEEE International Conference on Robotics and Automation (pp. 406-412). Geraerts, R.J. & Overmars, M.H. (2004). Clearance Based Path Optimization for Motion Planning. In IEEE Int. Conf. on Robotics and Automation (pp. 2386-2392). Geraerts, R.J. & Overmars, M.H. (2004). On Improving the Path Quality for Motion Planning. In Conference of the Advanced School for Computing and Imaging (ASCI) (pp. 211-217). Geraerts, R.J. & Overmars, M.H. (2004). Sampling Techniques for Probabilistic Roadmap Planners. In Conference on Intelligent Autonomous Systems (pp. 600-609). Geraerts, R.J. & Overmars, M.H. (2003). A comparative study of probabilistic roadmap planners. In J-D. Boissonnat, J. Burdick, K. Goldberg & S. Hutchinson (Eds.), Algorithmic Foundations of Robotics V. Berlijn: Springer-Verlag. Geraerts, R.J. & Overmars, M.H. (2003). Clearance Based Path Optimization for Motion Planning. (UU-CS2003-039 ). Utrecht`: Utrecht University: Information and Computing Sciences. Geraerts, R.J. & Overmars, M.H. (2003). Sampling Techniques for Probabilistic Roadmap Planners. (UU-CS2003-041 ). Utrecht: Utrecht University: Information and Computing Sciences. Geraerts, R.J. & Overmars, M.H. (2002). A Comparative Study of Probabilistic Roadmap Planners. (UU-CS2002-041 ). Utrecht, The Netherlands: Utrecht University: Information and Computing Sciences. Geraerts, R.J. & Overmars, M.H. (2002). A Comparative Study of Probabilistic Roadmap Planners. In Proceedings Workshop on the Algorithmic Foundations of Robotics (WAFR).