| Description: | Papers
- Some basics of visual, auditory and tactile perception.
- Goldstein E.B. (2007). Perceiving depth and size. In: Sensation and Perception (7th Edition). Pacific Grove, CA: Wadsworth, pages 167-193.
- Goldstein E.B. (2007). The cutaneous senses. In: Sensation and Perception (7th Edition). Pacific Grove, CA: Wadsworth, pages 303-325.
- Multimodal perception
- Ernst, M.O. & Bulthoff, H.H. (2004). Merging the senses into a robust percept. Trends in Cognitive Sciences 8(4), 162-169.
- Sarter, N.B. (2006). Multimodal information presentation: Design guidance and research challenges. International Journal of Industrial Ergonomics. Volume 36, Issue 5 , Pages 439-445.
- Visual communication interfaces in virtual worlds (effects of non-verbal facial communication)
- Werkhoven P.J., Schraagen J.M.C. and Punte P.A.J. (2001). Seeing is believing: communication performance under isotropic video-conferencing conditions. Displays, 22, pp. 137 - 149.
- Affective qualities and subjective experience in virtual environments
- Wilfred, L., Hall, R., Hilgers, M., Leu, M., Hortenstine, J., Walker, C. & Reddy, M. (2004). Training in Affectively Intense Virtual Environments. In G. Richards (Ed.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2004 (pp. 2233-2240). Chesapeake, VA: AACE.
- Benyon, D., Smyth, M., O'Neill, S., McCall, R., and Carroll, F. 2006. The place probe: exploring a sense of place in real and virtual environments. Presence: Teleoper. Virtual Environ. 15, 6, 668-687.
- Freeman, J., Lessiter, E. Keogh, F.W. Bond and K. Chapman. Relaxation Island: virtual, and really relaxing, Presence 2004: 67-72, http://dx.doi.org/10.1162/pres.15.6.668
- Navigation interfaces in virtual worlds (head tracked visualization and disorientation issues)
- Bakker, N.H., Passenier, P.O, & Werkhoven, P.J. (2003). The Effects of Head-Slaved Navigation and the use of Teleports on Spatial Orientation in Virtual Environments (VE). Human Factors, 45(1), pp. 160-169.
- Manipulation in virtual worlds (traditional mouse-cursor interfaces versus virtual hand control)
- Werkhoven P. & Groen J. (1998). Manipulation performance in interactive virtual environments. Human Factors. Vol. 40 Nr. 3, pp. 432-442.
- Virtual worlds through mobile displays (scrolling interfaces versus virtual windows)
- Yee, K. (2003). Peephole Displays: Pen Interaction on Spatially Aware Hand-held Computers. Proceedings of the ACM Conference on Computer-Human Interaction.
- Mehra, S., Werkhoven P. & Worring M. (2006) Navigating on hand held displays: Dynamic versus Static Peephole Navigation. ACM Transactions on Computer Human Interaction.
- Emerging interface technology (synaesthetic media and brain machine interfaces)
- Ramachandran V.S. and Hubbard E.M. (2003). Hearing Colors, Tasting Shapes, Scientific American, April 15.
- Bach-y-Rita, P. and Kercel, S. W. (2003). Sensory substitution and the human-machine interface. Trends in Cognitive Sciences 7, pp. 541-546.
- Lebedev MA, Nicolelis MA (2006). Brain-machine interfaces: past, present and future. Trends Neuroscience 29: 536-546.
- Friedman D. Leeb R., Guger C., Steed A., Pfurtscheller G., Slater M. (2007). Navigating Virtual Reality by thought: What is it like? Presence Vol. 16, No. 1, pp. 100-110.
- Magerkurth, C., Cheok A. D., Mandryk, R. L. and Nilsen, T. (2005) Pervasive games: bringing computer entertainment back to the real world. ACI Computers in Entertainment 3 (3), pp. 11-29.
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