| Description: | Papers:
- Some basics of visual, auditory and tactile perception and the effects of combining them (multimodal presentation and interface design guidelines)
- Goldstein E.B. (2007). Perceiving depth and size. In: Sensation and Perception (7th Edition). Pacific Grove, CA: Wadsworth, pages 167-193.
- Goldstein E.B. (2007). The cutaneous senses. In: Sensation and Perception (7th Edition). Pacific Grove, CA: Wadsworth, pages 303-325.
- Ernst, M.O. & Bulthoff, H.H. (2004). Merging the senses into a robust percept. Trends in Cognitive Sciences 8(4), 162-169.
- Sarter, N.B. (2006). Multimodal information presentation: Design guidance and research challenges. International Journal of Industrial Ergonomics. Volume 36, Issue 5 , Pages 439-445.
- Visual communication interfaces in virtual worlds (effects of non-verbal facial communication)
- Werkhoven P.J., Schraagen J.M.C. and Punte P.A.J. (2001). Seeing is believing: communication performance under isotropic video-conferencing conditions. Displays, 22, pp. 137 - 149.
- Fabri, M., Moore, D.J., Hobbs, D.J (2004). Mediating the Expression of Emotion in Educational Collaborative Virtual Environments: An Experimental Study. International Journal of Virtual Reality, 7(2), pp 66-81.
- Navigation interfaces in virtual worlds (head tracked visualization and disorientation issues)
- Péruch, P., Vercher, J.-L., & Gauthier, G. M. (1995). Acquisition of spatial knowledge through visual exploration of simulated environments. Ecological Psychology, 7(1), 1-20.
- Bakker, N.H., Passenier, P.O, & Werkhoven, P.J. (2003). The Effects of Head-Slaved Navigation and the use of Teleports on Spatial Orientation in Virtual Environments (VE). Human Factors, 45(1), pp. 160-169.
- Manipulation in virtual worlds (traditional mouse-cursor interfaces versus virtual hand control)
- Kok, A. & Liere R. van (2007). A multimodal virtual reality interface for 3D interaction with VTK. Knowledge and Information Systems, vol 11 (3), 2007.
- Werkhoven P. & Groen J. (1998). Manipulation performance in interactive virtual environments. Human Factors. Vol. 40 Nr. 3, pp. 432-442.
- Virtual worlds through mobile displays (scrolling interfaces versus virtual windows)
- Yee, K. (2003). Peephole Displays: Pen Interaction on Spatially Aware Hand-held Computers. Proceedings of the ACM Conference on Computer-Human Interaction.
- Mehra, S., Werkhoven P. & Worring M. (2006) Navigating on hand held displays: Dynamic versus Static Peephole Navigation. ACM Transactions on Computer Human Interaction.
- Emerging interface technology (synaesthetic media and brain machine interfaces)
- Ramachandran V.S. and Hubbard E.M. (2003). Hearing Colors, Tasting Shapes, Scientific American, April 15.
- Waterworth J.A. (1997). Creativity and Sensation: The Case for Synaesthetic Media. Leonardo, Vol. 30, No. 4 (1997), pp. 327-330.
- Lebedev MA, Nicolelis MA (2006). Brain-machine interfaces: past, present and future. Trends Neuroscience 29: 536-546.
- Friedman D. Leeb R., Guger C., Steed A., Pfurtscheller G., Slater M. (2007). Navigating Virtual Reality by thought: What is it like? Presence Vol. 16, No. 1, pp. 100-110.
|