Website:website met extra informatie
Studiepunten:7.5 ECTS
Periode:periode 4 (week 17 t/m 27, dwz 20-4-2016 t/m 3-7-2015; herkansing week 28)
Deelnemers:tot nu toe 112 inschrijvingen
Rooster:De officiële roosters staan ook in Osiris
college   di 11.00-12.4517-18 ANDRO-C101 Jacco Bikker
20 ANDRO-C101
23 ANDRO-C101
25 ANDRO-C101
do 13.15-15.0017-19 ANDRO-C101
21 ANDRO-C101
23-25 ANDRO-C101
practicum groep 1 di 9.00-10.4517-18 BBG-112 CLZ Forough Madehkhaksar
20-21 BBG-112 CLZ
23-25 BBG-112 CLZ
27 BBG-112 CLZ
groep 2 di 9.00-10.4517-18 BBG-175 CLZ Coert van Gemeren
20-21 BBG-175 CLZ
23-25 BBG-175 CLZ
27 BBG-175 CLZ
groep 3 di 9.00-10.4517-18 BBG-106 CLZ Anna Aljanaki
20-21 BBG-106 CLZ
23-25 BBG-106 CLZ
27 BBG-106 CLZ
groep 4 di 9.00-10.4517-18 BBG-109 CLZ
20-21 BBG-109 CLZ
23-25 BBG-109 CLZ
27 BBG-109 CLZ
groep 5 di 9.00-10.4517-18 BBG-103 CLZ
20-21 BBG-103 CLZ
23-25 BBG-103 CLZ
27 BBG-103 CLZ
groep 6 di 9.00-10.4517-18 MIN-205
20-21 MIN-205
23-25 MIN-205
27 MIN-205
werkcollege groep 1 do 15.15-17.0017-19 BBG-083 Tigran Gasparian
21 BBG-083
23-25 BBG-083
groep 2 do 15.15-17.0017-19 BBG-169 Jordi Vermeulen
21 BBG-169
23-25 BBG-169
groep 3 do 15.15-17.0017-19 BBG-165 Casper Schouls
21 BBG-165
23-25 BBG-165
groep 4 do 15.15-17.0017-19 BBG-079 Sander Vanheste
21 BBG-079
23-25 BBG-079
groep 5        Jan Posthoorn
week: 21do 21-5-201513.30-16.30 uurzaal: EDUC-GAMMA
week: 26di 23-6-20158.30-10.30 uurzaal: EDUC-GAMMA
week: 28do 9-7-201513.30-16.30 uurzaal: EDUC-ALFAaanvullende toets
week: 21di 24-5-201611.00-13.00 uurzaal: -
week: 26do 30-6-201613.30-16.30 uurzaal: -
week: 36do 14-7-201613.30-16.30 uurzaal: -aanvullende toets
Nota bene:Er is geen recente vakbeschrijving beschikbaar.
Onderstaande tekst is een oude vakbeschrijving uit collegejaar 2013/2014
Inhoud:Overview: "Graphics" is an introductory lecture about computer graphics. Generally, computer graphics deals with the processing of visual (images) and spatial (geometry) data by a computer. The lecture will focus on the very basics of modeling and rendering, i.e., the mathematical description of three-dimensional scenes and how to create (realistic) images of such models. This is the core area of computer graphics.

The course will start with a short coverage of the mathematical basics needed for computer graphics. This part will introduce fundamental concepts of linear algebra and other areas of higher mathematics that are important far beyond the field of graphics. Next, we discuss the foundations of computer graphics, such as transformations and projection of 3D models, hidden surface removal, triangle rasterization, shading, texture mapping, shadows, and ray tracing. Finally, we will also look briefly into more advanced topics in physically-based global illumination.

Because of the new focus on game technologies in the bachelor program, we have to use C# in the practicals instead of Java. Hence, basic knowledge in C# is expected and there will be no introduction into C# as part of this course! However, if you followed last year's course on imperatief programmeren and have a look at the lecture material of this year's INFOB1GP course (esp. the collegediktaat that you can find under the link "LITERATUUR" on the course's web site), you should be able to handle it.

Please note that this lecture will be given in English.

Literatuur:kan veranderen!
Peter Shirley, Fundamentals of Computer Graphics (3rd edition), A.K. Peters, July 2009, ISBN: 9781568814698.
Additional material (online articles, etc.) might be used and will be referenced in the lecture.

Werkvorm:Two 2 hour lectures, one 2 hour tutorial, and one 2 hour practical session per week.

Toetsvorm:There will be two exams - resulting in an exam grade T - and some practical assignments - resulting in a practicum grade P. The final grade will be (2T + P) / 3), i.e. the exams count twice as much as the grade for the practicals. In order to pass this course, both T and P must be at least 5.0 (before rounding) and the final grade must be at least 5.5 (before rounding). Results from previous years will not be considered.

For detailed infos about grading and precise conditions, please refer to the course's web site.

Inspanningsverplichting voor aanvullende toets:Om aan de aanvullende toets te mogen meedoen moet de oorspronkelijke uitslag minstens 4 zijn.