| Website: | website containing additional information | ||||||||||||||||||||||
| Course code: | INFODDM | ||||||||||||||||||||||
| Credits: | 7.5 ECTS | ||||||||||||||||||||||
| Period: | periode 3 (week 6 t/m 16, dwz 2-2-2009 t/m 17-4-2009; herkansing week 22) | ![]() | |||||||||||||||||||||
| Timeslot: | C | ||||||||||||||||||||||
| Participants: | up till now 52 subscriptions | ||||||||||||||||||||||
| Schedule: | Note: from now on the schedule is to be found in Osiris | ||||||||||||||||||||||
| Teachers: | Dit is een oud rooster!
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| Tentamen: |
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| Contents: | The course Computer Graphics is a prerequisite for 3D modelling. For the assignments, programming skills (in Java or C/C++) are required. Prior knowledge of a modelling package (such as MAYA or similar) is useful, but not required. Alle materials are in English. The lectures are in English (in Dutch if possible). | ||||||||||||||||||||||
| Literature: |
"3D Games:Volume 1: Real-Time Rendering and Software Technology", by
Alan Watt en Fabio Policarpo, Addison Wesley, 2000, ISBN 0201619210
We use only part of this book, so you may want to consider alternatives to buying the book. Note: the book is currently out of print. we may provide copies of the necessary material. Additional material will be supplied as handouts.
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| Course form: | 2 x 2 hour lectures per week (including occasional exercises). | ||||||||||||||||||||||
| Exam form: | Four modelling or programming assignments, and a final written exam. | ||||||||||||||||||||||
| Minimum effort to qualify for 2nd chance exam: | You must participate in all assignments -and hand them in before their respective deadlines- and the final exam (written test) to complete the course. A make-up exam is only available for students that meet these requirements and have a original final grade (as registered in OSIRIS) of at least 4. | ||||||||||||||||||||||
| Description: | An (incomplete) list of topics:
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