Department of Information and Computing Sciences

Departement Informatica Onderwijs
Bachelor Informatica Informatiekunde Kunstmatige intelligentie Master Computing Science Game&Media Technology Artifical Intelligence Business Informatics

Onderwijs Informatica en Informatiekunde

Vak-informatie Informatica en Informatiekunde

Multimodal interaction

Te lang geleden voor docent- en roosterinformatie
Website:website containing additional information
week: 15Mon 8-4-20198.30-10.30 uurroom: EDUC-GAMMA
week: 27Mon 1-7-20198.30-10.30 uurroom: BBG-115retake exam

This is a new course based on the two previous seminars "Multimodal perception and interaction (INFOMMI)" and "Advanced multimedia systems (INFOAMS)".

Part I will be given by Peter Werkhoven and covers mostly multimodal (multisensory) perception and interaction. This part is about the fascinating world of human visual, auditory and tactile perception and the use of its potential in designing novel interfaces for interacting with virtual worlds. There will be a strong overlap with the INFOMMI seminar (cf. INFOMMI).

Part II will be given by Wolfgang Hürst and covers mostly mobile interaction as one particular example of multimodal interaction. This part is about applying the theoretical background of multimodal perception and multisensory input to concrete state-of-the-art examples, such as mobile gaming on devices like smartphones and tablets. There will only be a small overlap between this part and the INFOAMS seminar.

If you have already taken the INFOAMS seminar, you can still participate in this course. If you have already taken the INFOMMI seminar, you should contact the instructors before registering for this course in order to guarantee that you can get credit for it in your study program.

For further information about this course please refer to the course's website.

Literature:There will be no textbook but we will use journal articles and conference papers instead. These will be announced in the lectures and on the course's website.
Course form:

2 weekly lectures plus practicals. The practicals will contain a theoretical part (literature study, game analysis, essay writing and presentation) and a practical part (implementation of a multimodal game or other application).

Exam form:The final grading will be the weighted average of two exams and the practical assignments. In particular:
  • Midterm exam (covering part I of the lectures), weighted 25%
  • Final exam (covering part II of the lectures), weighted 25%
  • Group essay and presentation, weighted 25%
  • Project, weighted 25%
To pass this course:
  • you have to participate in both exams
  • you have to deliver all practical assignments
  • your average grade from both exams should be at least 5.0 (before rounding)
  • your average grade from all practical assignments should be at least 5.0 (before rounding)
  • your total grade should be at least 5.5 (before rounding)
Minimum effort to qualify for 2nd chance exam:Om aan de aanvullende toets te mogen meedoen moet de oorspronkelijke uitslag minstens 4 zijn.
Description:Please refer to the course's website for further infos.