Department of Information and Computing Sciences

Departement Informatica Onderwijs
Bachelor Informatica Informatiekunde Kunstmatige intelligentie Master Computing Science Game&Media Technology Artifical Intelligence Human Computer Interaction Business Informatics

Onderwijs Informatica en Informatiekunde

Vak-informatie Informatica en Informatiekunde

Multi-agent systems

Te lang geleden voor docent- en roosterinformatie
Website:website containing additional information
Contents:This course focuses on multi-agent issues and will consist of lecture, seminar and lab sessions.

  • The lectures will cover the following topics:
    • Game theory
    • Auctions
    • Communication
    • Social choice
    • Mechanism Design
    • Normative Multi-Agent Systems
  • The seminar sessions consists of student presentations and will cover other multi-agent system issues such as:
    • Logics for Multi-Agent Systems
    • Multi-Agent Organisations and Electronic Institutions
    • Normative Multi-Agent Systems
    • Argumentation and Dialogues in Multi-Agent Systems
    • Multi-Agent Negotiation
    • Communication and coordination in Multi-Agent Systems
    • Development of Multi-Agent Systems
    Each student is expected to present some papers on one of the abovementioned topics.
  • In the lab sessions the students will develop multi-agent systems on different platforms such as 2APL and Jade.
  • Literature:We use parts of the following books and some additional papers. The first book is available on the internet, see: The second book is available in the library and in my own room (BBG-521).
    Course form:Lectures + Student Presentations + Exercises
    Exam form:Written Exams + Presentations + Exercises
    Minimum effort to qualify for 2nd chance exam:Om aan de aanvullende toets te mogen meedoen moet de oorspronkelijke uitslag 4 of 5 zijn.
    Description:Multi-agent systems are nowadays an important and innovative research area in artificial intelligence and computer science. They are viewed as a computational paradigm to specify, design, and implement software systems for solving complex tasks in terms of interacting computational entities. These computational entities, called agents, are usually assumed to be heterogeneous, autonomous, self-interested, and situated in an environment. They can communicate and coordinate their activities to achieve their objectives. The environments in which individual agents are situated can be ordinary software environments (e.g., internet), physical environments (e.g., robot), or normative mechanisms (e.g., virtual organisation). Multi-agent system paradigm can be used to develop open and distributed applications such as multi-robot systems, on-line auctions, virtual organizations, electronic institutions, market places, and virtual games. Some of multiagent issues are: how agents communicate and interact with each other, how they coordinate their activities, how their activities can be organised, and what are characteristics of multiagent applications.