Sound And Music Technology (INFOMSMT) 2016-2017


Module A

Lecture 1: Introduction to sound and music technology

Lecture 2: Introduction: Music, sound and games

Lecture 3: Games: Sound and music for interactivity and immersion

Lecture 4: Sound and music for serious games

Module B

Lecture 5: Symbolic music features: Rhythm and meter

Lecture 6: Symbolic music features extraction: Melody and harmony

Lecture 7: Music Segmentation

Lecture 8: Introduction basic audio feature extraction

Lecture 9: Audio features extraction for corpus analysis

Lecture 10: Complex audio feature extraction: Transcription

Lecture 11: Classification of similar musical objects

Module C

Lecture 12: Automatic music generation and manipulation

Lecture 13: Sound and music for games

Lecture 14: Guest lecture: Film music functions in game music?