Crowd Simulation

Welcome to the website of the Crowd Simulation course (part of the Game and Media Technology master programme at Utrecht University). This course will be taught from November 2018 to February 2019. The lecturer is Roland Geraerts. If you have any questions, feel free to send Roland an e-mail.

Latest Announcements

Below are the 5 latest announcements for this course.

Click here to view the complete list of announcements.


The UU Crowd Simulation Framework creates high-quality navigation meshes and uses them for path planning and crowd simulation.