MOVIE logo
Title:
Motion Planning in Virtual Environments and Games

Author(s):
Mark Overmars

Main site:
Utrecht

Restrictions:
Public

Abstract:
In games and other virtual environments, computer-controlled entities need to move around in natural ways. They must plan their routes amidst obstacles and other moving entities. Motion-planning techniques that originate from robotics have been adapted and effectively applied in such environments.

Download this deliverable.