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The project achieved the goals it had set for itself and has produced new techniques for motion planning that can indeed be effectively applied in virtual environments. We created techniques for extending and improving the basic probabilistic roadmap method to deal with narrow passages, provide alternative routes, and speeded up the technique. We also designed new approaches to improve the path quality. An important effect of this was that we devised a new generic approach to path planning based on the notion of corridors. We believe this technique has a lot of potential and will form the basis for further research and the application of motion planning in virtual environments.
As planned, we devised many new techniques to effectively deal with different forms of dynamic environments and we created new approaches to motion planning for groups that are much more natural than earlier techniques. We also devised many new techniques dealing with articulated structures and with manipulation.
This website presents the results of the project. You can find all publications, all public deliverables, and some screenshots and videos. Also you have access to the MOVIE model database that contains many different test scenes that can be used to benchmark different motion planning techniques.
The MOVIE project was carried out at different sites, participant information can be found here.